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 Post subject: X11 window size problem
PostPosted: Tue Dec 20, 2011 2:22 pm 
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Joined: Thu Jun 16, 2011 8:49 am
Posts: 3
I built one Clutter based UI application for ARM. But while running on the target, I am not able to see the window. It seems like the window is coming with 0 height and 0 width.

I do a "clutter_init()" followed by setting the stage

ClutterActor *stage = clutter_stage_get_default();
clutter_actor_set_size (stage, 200, 200);
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); and then clutter_actor_show(stage) and clutter_main()

This works perfectly on the X86 machine. Any help please....
Do I need to set some XWindow parameters for the ARM.. (It throws a warning message something like "X11 window can not have 0 width or Height").


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 Post subject: Re: X11 window size problem
PostPosted: Tue Dec 20, 2011 7:14 pm 
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Never Seen the Sunlight

Joined: Thu Mar 24, 2011 2:10 pm
Posts: 328
Location: Sydney, Australia
Sorry your definitely on the wrong forum.
You'll want to look into an ARM or clutter specific forum. It might have a gtk like API but the issues behind your problem have nothing to do with gtk.


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