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I built one Clutter based UI application for ARM. But while running on the target, I am not able to see the window. It seems like the window is coming with 0 height and 0 width.
I do a "clutter_init()" followed by setting the stage
ClutterActor *stage = clutter_stage_get_default(); clutter_actor_set_size (stage, 200, 200); clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); and then clutter_actor_show(stage) and clutter_main()
This works perfectly on the X86 machine. Any help please.... Do I need to set some XWindow parameters for the ARM.. (It throws a warning message something like "X11 window can not have 0 width or Height").
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